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Advanced [show]


Geoffrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear flannel. His clothes are grease stained in places. His chestnut hair is heavily combed to the left. His eyes are a pleasant violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Stableman and found it very stressful. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Joker. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Sherwood, Male Human Sorcerer 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 1 Superior lock.


Social Check DCs


Alex Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears tattered old clothes. His white hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 11th year, his parents were killed by a orcs raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against orcs.

Flaws: Ugly, Insane, Disease. Bonds: Has a crush, Enemies. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Alex Wilberforce, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Fiery yellow corundum (700 gp).


Social Check DCs


Bertram Abram, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His tied-back hair is blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Insomniac, Antagonistic, Ugly. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Bertram Abram, Male Human Adept 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)9 (-1) 16 (+3)16 (+3)
Skills History +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: Gifted from a young age, Bertram studied abroad. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Bertram Tenley, Male Human Barbarian 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 700 gp.


Social Check DCs


Lance Gracey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, blue, dusty cloak. He has wavy black hair. He has blue eyes and a blue hat with a brown feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and wishes to resurrect an old love

Ideals: Professionalism, Optimist, Entrepeneur. Flaws: Ugly. Bonds: In love, Military. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lance Gracey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 11000 cp.


Social Check DCs

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