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NPC Generator

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Advanced [show]


Anthony Addington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He sports a long white beard, and similarly colored long hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Rich. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Anthony Addington, Male Human Adept 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)10 (+0) 17 (+3)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp.


Social Check DCs


Norman Shipley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears grey leather gloves, a grey jacket, and tight pants. His red hair is heavily combed to the right. His eyes are blue and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 13 years.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Norman Shipley, Male Human Paladin 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Balimaar Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His chestnut hair is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Nature, Family. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Balimaar Wade, Male Human Druid 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 9 (-1)6 (-2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp. Moss agate (15 gp). Aquamarine (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Godfrey Blackwood, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long golden hair kept up in a rat tail. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Blackwood, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)17 (+3) 14 (+2)7 (-2)
Skills Athletics +0, Performance +0
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Hugh Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His golden hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 3 years old his parents immigrated from the east. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Immigrant, Nature. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Hampton, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)18 (+4) 14 (+2)14 (+2)
Skills History +6, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Auran, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 5000 cp.


Social Check DCs

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