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NPC Generator

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Advanced [show]


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with broad hat, he is not a threatening figure. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and obtaining odd cultural human artifacts is his passion

Flaws: PTSD. Bonds: Job, Adventurer, Poor, Family. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Tim Brandon, Male Human Druid 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Investigation +3, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 6000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Charles Badger, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His blonde hair is unkempt and raggedy. He has gleaming, smiling gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Badger, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Nature +4, Stealth +0
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. Black velvet mask with numerous citrines (140 gp). Gold and topaz bottle stopper cork (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Norman Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown clothing when he does not wear armor. He is muscular with a powerful set of arms. His blonde hair is braided into rings. His eyes are green and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Miller and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to be a hunter again

Ideals: Persistence, Logical. Flaws: Disease. Bonds: Job. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Carlisle, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 4 (-3)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp.


Social Check DCs


Conrad Peyton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his glaive always slung over his shoulder. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is long and blonde with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He's attracted to the PC; and he is greedy

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Rich, Has a crush. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Conrad Peyton, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Deep blue spinel (200 gp).


Social Check DCs


Gunter Hadley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears white cloth garments or leather armor. He keeps his chestnut hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Mayor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mayor job and began his own company from there.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic. Flaws: Insomniac, Mundane. Bonds: Family, Job. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Gunter Hadley, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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