Gunter Carlyle, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His brown hair is styled in orderly dreadlocks. He has several tiny amethyst earrings on each ear.
Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he is currently in port desperately looking for someone to get him out
Flaws: Insane, Selfish. Bonds: Attractive, Rich, Slave. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Arnold Lindsey, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy silver beard and wild silver hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: His religion dominates his actions.
Bonds: Poor, Attractive, Enemies, Adventurer, Religious. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Gerard Myerscough, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black collared shirt and tan pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is red, silky, and of moderate length. He has gray eyes.
Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.
History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Logical, Fighting. Bonds: Attractive, Poor, Adventurer. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Draconic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 110000 cp. Onyx (30 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item.
Cory Hadley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a violet cloak and cross-gartered grey stockings. His brown hair is still thick. He has several tiny ruby earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered
History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered east to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: PTSD. Bonds: Rich, Military. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 16 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 5 (-3) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 800 gp.
Gunter Wesley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple yellow robe with brown stripes complete with hood. His hair is auburn and very short. This gray eyed easterner is not easily forgotten.
Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Layabout profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Mundane, Greedy. Bonds: Job, Family. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 300 gp.
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