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Advanced [show]


Heward Spaulding, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of death around his neck, and a kukri on his belt. He has wavy silver hair. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east his family was never financially stable. His family was turned out during the war. He and his family wandered east to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Poor, Religious. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Heward Spaulding, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Theobald Yorke, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. He carries with him a set of shortspears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves writing and to teach people writing more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Bonds: Attractive, Slave, Guardian, Job. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Theobald Yorke, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)12 (+1) 9 (-1)15 (+2)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Chain shirt. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Gunter Bradly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He wears a colorful flower in his brown hair. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Gunter Bradly, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 10 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 4 Antitoxin.


Social Check DCs


Ernest Breeden, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has a large tan mantle and cape that has been intricately interwoven into his red robe. His blonde hair is still thick. His eyes are green and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a wizard, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Engraver, but he got bored and became a Bounty Hunter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Engraver again; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Ernest Breeden, Male Human Aristocrat 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Dustin Gracey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He wears his golden hair down. His green unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Dustin was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Slave, Family, Religious. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Dustin Gracey, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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