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NPC Generator

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Advanced [show]


Dean Clinton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green coat over a black low-cut shirt, and a small hat upon his head. He has a long red beard with little hanging trinkets. His eyes are brown and catlike.

Personality: Calm and collected, he is a well trained Cook. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Cook, Dean learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to open a new tavern; and to protect his home

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Guardian. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Dean Clinton, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


John Vance, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in red turtlenecks beneath a pastel coat with black slacks. He wears a small hat to hide his balding. His face is scarred and worn.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to make almost anything out of random pieces of junk.

History: When he was but 4 years old his parents immigrated from the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

John Vance, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Diggory Everly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a grey shirt with thin yellow vertical stripes and tan pants. His brown hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Insane. Bonds: Slave, Nature. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Everly, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Reynard Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of the four houses of cards around his neck, and a glaive on his belt. His red hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Miller. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east to a Miller, Reynard learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He became a Miller soon after.

Motivation: To be a Performer again; and he is unsatisfied with his job

Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Reynard Tattersall, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Raymond Darlington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His broad hat is riddled with cuts and holes. His eyes are brown and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raymond is combative with any and all who dare try his patience in the slightest.

History: He was raised in a forest tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Darlington, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)7 (-2) 16 (+3)14 (+2)
Skills Nature +0, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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