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Advanced [show]


Solomon Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise green. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered painting. He has been saving his money to try and buy his brother's freedom.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Mentor, Slave. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Solomon Blyth, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +0, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 2 Alchemist’s fire. 3 Holy water. 3 Holy water.


Social Check DCs


Manfred Bradley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and is dressed in an above average manner. His left leg appears badly burned and disfigured. His hair is long and auburn with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes are violet.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manfred took refuge in the large cave and found the beat up scythe and armor he uses now. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Artistic. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Bradley, Male Human Druid 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 400 gp.


Social Check DCs


Aldous Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of greataxes on his belt, each one with a amethyst on the hilt. He has styled his auburn hair well, parting it to the left. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Bookbinder and was forced into it by his family.

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Attractive, Family. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Aldous Dalton, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerald Morley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair, while still mostly auburn, has prominent grey streaks. His green eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Morley, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 4 Smokesticks.


Social Check DCs


Hugh Willoughby, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey tunic with red highlights, and long violet pants that bunch up around his shoes. His brown hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Military. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Willoughby, Male Human Commoner 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)13 (+1) 16 (+3)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 10000 sp. A necklace of small pink pearls (1000 gp). Jeweled gold crown (2000 gp).


Social Check DCs

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