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Advanced [show]


Randal Webley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He very much looks the part of a Sailor, marred by sweets. His golden hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the west. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Expand his business; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Impulsive. Bonds: Job, Poor. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Randal Webley, Male Human Aristocrat 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Azurite (16 gp). Coral (160 gp). Coral (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He sports black clothing, slightly heavier than average wear. He has a hunchback. He wears his red hair up. He has several tiny amethyst earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Reynard Ainsley, Male Human Rogue 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Acrobatics +0, Athletics +5
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +5

Possessions: 200 gp. 1 Darkwood Shield. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


John Harley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. With bright red hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. John took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic. Flaws: Depressed. Bonds: Nature, Has a crush, Guardian. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

John Harley, Male Human Monk 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills Deception +3, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 900 gp.


Social Check DCs


Charles Tindall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man typically wears yellow cloth garments or leather armor. He has a long blonde beard with little hanging trinkets. His eyes are likewise gray. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Armorer business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: To prove his worth to the world; and to be a detective again

Ideals: Joker. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Charles Tindall, Male Human Monk 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with black lining and desert motifs. He has styled his chestnut hair well, parting it to the left. His eyes are likewise amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Passionate, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Gerald Hackney, Male Human Monk 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1500 gp. A delicate silver chain set with a tourmaline (40 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1700 gp). Sapphire pendant on gold chain (1800 gp).


Social Check DCs

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