Hubert Clifford, Male Human [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with red pants, and he perpetually has his longbow ready. He has wavy blonde hair. He has a dull look in his violet eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Miller profession.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and he is unsatisfied with his job
Ideals: Fighting. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Healer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 3 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 25000 sp.
Robert Law, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey armored body suit, with a simple green line shooting up and back down. His silver hair is braided into rings. His hazel eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and his religion dominates his actions
Ideals: Professionalism. Flaws: Disease. Bonds: Job, Religious. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1 Minor magic item.
Geoffrey Gresham, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His white hair is thinning but still full. He has gleaming, smiling green eyes.
Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.
History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Addict. Bonds: Immigrant, Poor, In love. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 500 gp. Rhodochrosite (16 gp). Malachite (16 gp). Obsidian (16 gp). 1 Minor magic item.
Hubert Cason, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He wears a wide-brimmed hat to cover his moderate length silver hair. This brown eyed southerner is not easily forgotten.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Sailor profession.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, his parents were killed by a giants raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Racist. Bonds: Job, Military, Enemies. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1100 gp. Jasper (30 gp). Obsidian (12 gp). Sardonyx (30 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Tickle, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, constantly wearing a brown suit, black shirt, and grey tie. His red hair is still thick. He has a dull look in his blue eyes.
Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Tailor in town.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has drifted from career to career and currently works as a Tailor.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Poor, Job. Occupation: Tailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Pink pearl (70 gp). 1 Everburning torch.
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