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Advanced [show]


Justin Beitz, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, violet shirt, and black tie. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His green eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north, but his parents moved at a very young age to the east. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Navigator for hire.

Motivation: He's in love; and he has a crush on the local spice merchant

Ideals: Disciplined. Flaws: Forgetful. Bonds: Immigrant, Job, Has a crush. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Justin Beitz, Male Human Cleric 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)13 (+1) 10 (+0)15 (+2)
Skills Insight +3, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 30000 cp. Iolite (30 gp). Amethyst (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and brown robe with the hood down. He has a moderate pudge and is not very fit. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: He was raised in a plains tribe. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Arnold Huckabee, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 8 (-1)10 (+0)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Peter Staurheim, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He sports a flattop hair cut. This hazel eyed easterner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He struck the Fortune-teller job and began his own company from there.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Poor, Immigrant, Job, Religious. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Staurheim, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp.


Social Check DCs


Lance Stanton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his trident. He wears a colorful flower in his silver hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Gardener, Lance learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Racist, Hedonist. Bonds: Attractive, Job. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Stanton, Male Human Paladin 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 17 (+3)8 (-1)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. His hair is black and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great joy in being the best Barrister in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of gnolls; and he wants revenge against gnolls

Ideals: Impeccable. Bonds: Job, Rich, Adventurer, Enemies. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Don Sheldon, Male Human Commoner 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Aquamarine (1500 gp).


Social Check DCs

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