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NPC Generator

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Advanced [show]


Drogo Landon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky white painted plate armor, and a wedding ring on his left hand. He wears his silver hair up. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Barkeep. He does not trust anyone and sleeps with one eye open.

History: Born in the west to a Barkeep, Drogo learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: In love, Job. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Landon, Male Human Druid 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1600 gp. Jeweled gold crown (2000 gp). Large well-done wool tapestry (200 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item.


Social Check DCs


Everard Yardley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars, marred by chocolates. He has black hair. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Yardley, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)7 (-2) 14 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear green tank tops with tan pants. His black hair is smooth and relatively long. His fierce gray eyes like to dwell on things.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Wymar studied abroad. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and expand his business

Ideals: Disciplined, Gifted, Artistic. Flaws: Disease. Bonds: Job. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Wymar Axton, Male Human Wizard 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 90 pp.


Social Check DCs


Lewis Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His auburn hair, when down, is lengthy. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.

History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Ridley, Male Human Commoner 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)18 (+4) 13 (+1)18 (+4)
Skills Medicine +4, Nature +7
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Gnome, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. Malachite (12 gp). Alexandrite (800 gp). Lapis lazuli (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Adam Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light white in addition to tight pants. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Healer, Adam learned a great deal about his father's area of expertise. After coming to the age of reason, Adam took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Guardian, Job. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Adam Cooper, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 18 (+4)11 (+0)
Skills Investigation +6, Medicine +7
Senses Passive Perception 14
Languages Common, Terran, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Old masterpiece painting (1100 gp). Solid gold idol (600 gp). 1 Minor magic item.


Social Check DCs

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