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NPC Generator

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Advanced [show]


Frederick Camden, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His silver hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He was granted druidic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Military, Rich. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Frederick Camden, Male Human Commoner 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Jocelyn Adley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is short and white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 3 years old his parents immigrated from the west. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Sailor for hire.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Immigrant, Religious. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Jocelyn Adley, Male Human Adept 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 7 (-2)11 (+0)
Skills Animal Handling +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 18000 cp.


Social Check DCs


Heward Harlow, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has styled his black hair well, parting it to the left. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich western family. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Human compassion; and marry his sister to traveling adventurers

Flaws: Racist. Bonds: Attractive, Family, Rich, Nature. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Heward Harlow, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)18 (+4) 17 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs


Theodoric Kent, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His brown hair is kept up in a ponytail inside a broad hat. His eyes are a pleasant violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a mountains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Theodoric Kent, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Auran, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His black hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Don was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Don's homeland. Don decided to take the middle way and become a bodyguard. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Fighting, Impeccable, Optimist. Bonds: Poor, Job, Immigrant. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Don Gentry, Male Human Warrior 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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