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Advanced [show]


Adelard Beitz, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy brown pantaloons and a tan scarf. His hair is golden and curly. His ears are large.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Merchant, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg

Flaws: Ugly, Mundane. Bonds: Poor, Job, Family. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Adelard Beitz, Male Human Druid 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 11000 sp. Alexandrite (1500 gp). Carnelian (30 gp). Moss agate (12 gp). Moss agate (12 gp). Black pearl (1500 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair is red, silky, and of moderate length. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Eccentric and domineering, Peter will drive conversation. Peter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Peter was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Bonds: Attractive, Family, Rich. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Peter Braxton, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)8 (-1) 14 (+2)7 (-2)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dean Barton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His hair is cut close to his head. His blue unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dean took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting, Entrepeneur. Flaws: Disease, Impulsive. Bonds: Nature, Enemies. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Dean Barton, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Patrick Coombs, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of luck around his neck, and a spear on his belt. He wears his hair in dreadlocks. He has gray eyes and a white hat with a grey feather.

Personality: Eccentric and domineering, Patrick will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Coombs, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)5 (-3) 10 (+0)11 (+0)
Skills Investigation -1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Amethyst (80 gp). 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Guy Trollope, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy white pantaloons and a brown scarf. His tied-back hair is golden. He has gleaming, smiling amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Trollope, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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