Gunter Kelsey, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His clothes are grease stained in places. His black hair is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Miner, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Athletic. Bonds: Poor, Immigrant, Religious. Occupation: Apothecary
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 7 (-2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20 pp.
Godfrey Snape, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time and is in decent physical shape. His silver hair is unkempt and raggedy. This brown eyed southerner is not easily forgotten.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.
History: Godfrey was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother
Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 200 gp.
Chad Royal, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports blue clothing, slightly heavier than average wear. His hair, while still mostly golden, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Blacksmith job and began his own company from there.
Motivation: He is unsatisfied with his job; and to prove his worth to the world
Ideals: Athletic. Flaws: Insane, Disease, Impulsive. Bonds: Job. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Conway, Male Human [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His hair is long and auburn with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He has a dull look in his brown eyes.
Personality: Eccentric and domineering, Solomon will drive conversation. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To prove his worth to the world.
Ideals: Extrovert, Persistence. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Rhodochrosite (13 gp).
Cory Marlowe, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. He has a long chestnut beard with little hanging trinkets. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Carter profession.
History: Cory hails from a village terrorized by giants. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Laborer.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. A roughly beaten golden orb (180 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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