Richard Browning, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left hand appears badly burned and disfigured. His hair, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Carpenter soon after.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Slave. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3200 sp.
Drogo Barclay, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy grey pantaloons and a blue scarf. His white hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady gray eyes.
Personality: He dislikes all the random violence that takes place in the south. He never wears the same outfit twice, unless he absolutely has to.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist, Artistic, Logical. Flaws: Ugly, Insane. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 1 Half-Plate.
Geoffrey Deighton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears pastel cloth garments or leather armor. His hair is long and black with streaks of red, and is pulled back with small pastel clips. His beard is red, braided, and well cared for. His eyes, though not visible through his cowl, are gray.
Personality: Calm and collected, he is a well trained Cook. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast plains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic, Entrepeneur. Bonds: Job, Nature, Religious. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp.
Shane Halsey, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Shane took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a deep hatred of gnolls
Ideals: Joker, Gifted. Bonds: Rich, Enemies, Adventurer. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 59 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 7 (-2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Henry Elton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Banker. His white hair is braided into rings. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.
History: He got into the Banker business at a young age. A few years later when the south was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Banker.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Job, Immigrant, Family. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 23000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
