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NPC Generator

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Advanced [show]


Anselm Rowley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.

History: Born in the north his family was never financially stable. His divine abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Adventurer, Poor. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Rowley, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Everard Acton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in grey turtlenecks beneath a blue coat with grey slacks. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His druidic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insomniac, Shy. Bonds: Military. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Everard Acton, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Lance Dryden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears silk and lounges about seductively. He has styled his auburn hair well, parting it to the right. His amber eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.

History: Born to a Fisher, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: Expand his business; and to be a fisher again

Ideals: Professionalism, Persistence. Bonds: Attractive, Job, Poor. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Dryden, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: Blue quartz (8 gp). Chrysoprase (80 gp).


Social Check DCs


Diggory Southey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He has a long white beard with little hanging trinkets. His eyes are a pleasant gray.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Diggory hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has taken up work as a Roofer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: PTSD. Bonds: Attractive, Job, Religious, Enemies. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Diggory Southey, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Chrysoberyl (100 gp). Amber (100 gp). Aquamarine (800 gp). Deep green spinel (100 gp). 1 Minor magic item.


Social Check DCs


Manfred Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. His arcane abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Rich. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Manfred Hayley, Male Human Commoner 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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