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Advanced [show]


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a crossbow. He has no hair. He has a dull look in his amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Military, Slave. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Lance Wentworth, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)9 (-1) 11 (+0)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 11000 cp. Obsidian (7 gp). Moss agate (7 gp). Amethyst (130 gp).


Social Check DCs


Drogo Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish auburn hair is in a traditional bowl cut. He has gray eyes and a brown hat with a red feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the north. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by illithids. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Military, Enemies. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Hayes, Male Human Warlock 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 5 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 3 (-4)10 (+0) 17 (+3)17 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 17000 sp.


Social Check DCs


Justin Abram, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Animal Trainer, and sports empty pouches on his belt. His tied-back hair is white. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Justin took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Mentor, Nature, Has a crush, Military. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Abram, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 45000 sp. 1 Climber’s kit. 1 Magnifying glass. 1 Disguise kit.


Social Check DCs


Simon Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered east to less war torn lands. He now travels the world, in search of power and loot.

Motivation: He is content; and he wants revenge against dire rats

Ideals: Pacifist, Artistic. Flaws: PTSD. Bonds: Attractive. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Simon Cotton, Male Human Ranger 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Gyula, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Glassblower. His long white hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north, but his parents moved at a very young age to the west. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Roger Gyula, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)18 (+4) 14 (+2)9 (-1)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Eye agate (10 gp). Chrysoberyl (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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