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NPC Generator

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Advanced [show]


Gilbert Yorke, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with Stetson hat. He wears his blonde hair up in a very large beehive style do. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Disciplined. Bonds: Attractive, Adventurer, Military. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Gilbert Yorke, Male Human Expert 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)10 (+0) 13 (+1)17 (+3)
Skills Intimidation +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 1000 sp. Red-brown spinel (130 gp). Onyx (70 gp). Deep blue spinel (300 gp). Red-brown spinel (130 gp).


Social Check DCs


Alexandre Wade, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears violet cloth garments or leather armor. His whole body is exceptionally muscular. His chestnut hair is thinning but still full. His eyes are amber and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Immigrant, Rich. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Alexandre Wade, Male Human Ranger 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 12 (+1)18 (+4)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp.


Social Check DCs


Roland Blakely, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. His red hair is matted, messy, and big. His green eyes are passionate and lively.

Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Religious. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Roland Blakely, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3100 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His hair is black and very short. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: Anselm was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Shipwright. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Fighting, Optimist. Flaws: Shy, Fearful. Bonds: Job. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Anselm Yeardley, Male Human Adept 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Cloth of gold vestments (90 gp).


Social Check DCs


Henry Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. This hazel eyed westerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Marshal in town.

History: Born in the west to a Marshal, Henry learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He was granted divine powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Gifted. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Anderton, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Athletics +2, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp. Golden pearl (120 gp). Red-brown spinel (120 gp). Jasper (40 gp). Violet garnet (1500 gp).


Social Check DCs

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