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NPC Generator

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Advanced [show]


Alexandre Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Servant profession.

History: Born in the north to a Jeweler, Alexandre learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Alexandre Hayhurst, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 5 (-3)12 (+1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 7
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 15000 cp.


Social Check DCs


Patrick Graeme, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His violet eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: He comes from a rich northern family. His divine abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Gifted, Athletic. Bonds: Attractive, Rich, Adventurer. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Graeme, Male Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Cory Axton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His blonde hair is styled in orderly dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: Sold as a small child to a brothel owner, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Cory's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Cory Axton, Male Human Barbarian 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +5

Possessions: 30000 cp. Amethyst (100 gp). Black pearl (800 gp). Coral (100 gp). Sardonyx (50 gp).


Social Check DCs


Gomory Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a moderate pudge and is not very fit. He keeps his brown hair in a flapper bob. His gray eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Shy, Disease. Bonds: Adventurer, Rich, Family. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Gomory Upton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Climber’s kit. 1 Small steel mirror. 1 Average lock.


Social Check DCs


Anthony Benson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He is bald on top and has large red tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: He was born in the west, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Flaws: Ugly, Shy, Addict. Bonds: Immigrant, Job, Adventurer. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Anthony Benson, Male Human Monk 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 300 gp. Zircon (60 gp). Sard (60 gp). Black pearl (500 gp). Sardonyx (60 gp).


Social Check DCs

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