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Advanced [show]


Patrick Marston, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of northern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Optimist. Bonds: Attractive, In love, Immigrant. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Patrick Marston, Male Human Rogue 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 500 sp. 1 Crowbar. 1 Silver holy symbol.


Social Check DCs


Dean Norton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his morningstar always slung over his shoulder. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is kept up in a ponytail inside a feathered hat. His fierce blue eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast desert. He made a point of taking high paying jobs and getting most of it up front. He struck the Guard job and began his own company from there.

Motivation: He's in love; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Norton, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: A roughly beaten golden orb (50 gp). Silver comb with moonstones (900 gp). 3 Smokesticks.


Social Check DCs


Diggory Sharps, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is wearing a long, black cloak. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Marshal like his father before him.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Flaws: Shy, Insomniac. Bonds: Attractive, Military, Job, Guardian. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Sharps, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Merton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket, and carries pickaxes. He keeps his silver hair in a flapper bob. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He has dedicated himself to building a better trade route.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Job, Mentor, Adventurer. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Solomon Merton, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 28000 cp.


Social Check DCs


William Atterton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Hunter, who enjoyed hunting, William was taken on many hunting expeditions. In his 12th year, his parents were killed by a dire rats raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Nature, Enemies. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

William Atterton, Male Human Warlock 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Silver comb with moonstones (200 gp).


Social Check DCs

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