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NPC Generator

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Advanced [show]


Godfrey Hale, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He has the majority of his body covered in plate. His golden hair is thinning but still full. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Bonds: Job, Religious, Mentor. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Godfrey Hale, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 11 (+0)12 (+1)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Hayley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear green pants and tee shirts. His hair is black, silky, and of moderate length. His violet eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Fearful, Disease. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Gilbert Hayley, Male Human Druid 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp.


Social Check DCs


Manfred Bradly, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His brown hair is matted, messy, and big. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Bricklayer job and began his own company from there.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Flaws: Ugly, Disease, Addict, Insomniac. Bonds: Rich, Job. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Manfred Bradly, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. His black hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To prove his worth to the world; and regain custody of his daughter

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Mentor, Family. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Charles Branson, Male Human Adept 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 15 (+2)3 (-4)
Skills Deception -2, Performance -2
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Geoffrey Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. His golden hair is long and unkept. His eyes are a pleasant hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and he is greedy

Flaws: Ugly, Cynical, Hedonist. Bonds: Rich, Military, In love. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Anderton, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs

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