Charles Shipley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A powerful slaver made him what he is. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to raise his children well; and doesn't want to be a dilettante and was forced into it by his family
Flaws: Ugly, Insomniac. Bonds: Family, Mentor, Job. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 30000 cp.
Rolf Kimberley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing colorful clothing, dressed as a Architect. His whole body is exceptionally muscular. His hair is white and curly. He has several tiny amber earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.
Motivation: Money/treasure; and an old rival family wants him found
Flaws: Antagonistic, Impulsive, Ugly. Bonds: Immigrant, Rich, Family. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. Rock crystal (20 gp). 1 Silk rope. 1 Healer’s kit.
Ernest Hackney, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His silver hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Butcher profession.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Addict, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Server
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Balimaar Peyton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a robe, a symbol of magic around his neck, and a kukri on his belt. His chestnut hair, when down, is lengthy. His skin is flawless and his brown eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Professionalism. Bonds: Attractive. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Chain shirt.
Adelard Nibley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and black handkerchief worn on his left side. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He is obsessed with his god.
History: Gifted from a young age, Adelard studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 13 years.
Motivation: To clean up the streets.
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Religious, Job. Occupation: Masseuse
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!