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NPC Generator

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Advanced [show]


Don Nibley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a tight fitting pastel shirt and pants. He has a hunchback. He has a long blonde beard with little hanging trinkets. His eyes are violet and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Don Nibley, Male Human Wizard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 5000 sp.


Social Check DCs


Trey Beitz, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears green trousers with black and brown striped suspenders. He wears various colorful collared shirts. His white hair has been sun bleached extensively. This violet eyed northerner is not easily forgotten.

Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Military, Rich. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Trey Beitz, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Theobald Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He sports a long white beard, and similarly colored long hair. His gray eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the south. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Bonds: Job, Has a crush, Adventurer, Immigrant, Enemies. Occupation: Miner

Voice: Stutters

Attributes [hide]

Theobald Ryland, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 6 (-2)7 (-2)
Skills Investigation +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerald Weston, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he usually wears his tan robe and has his bastard sword always slung over his shoulder. His hair is chestnut and curly. His eyes, though not visible through his cowl, are green.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by drow. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: To pay off his debts; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical, Fighting. Bonds: Enemies, Job, Debt. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Gerald Weston, Male Human Monk 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)17 (+3) 15 (+2)17 (+3)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 12
Languages Common, Terran, Halfling, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Fidget, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic. Bonds: Mentor. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Fidget, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Obsidian (15 gp). Jet (110 gp). Red-brown spinel (110 gp).


Social Check DCs

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