Peter Lindsay, Male Human [Permalink]
Personal [hide]
Description: An older man who wears suspenders and red workpants. His shirt is violet, and he wears a heavy red leather apron most of the time, he is not a threatening figure. He has done his best to style his golden hair to look like a famous performer. His eyes are likewise blue. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.
History: When he was but 6 years old his parents immigrated from the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 gp. Fiery yellow corundum (600 gp). 1 Superior lock.
Theodoric Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair and beard is wavy and long. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He served in the navy to pay for his family's outstanding loans. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Nature. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp. Tiger eye turquoise (13 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Moonstone (50 gp).
Arnold Nibley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears green leather gloves, a green jacket, and tight pants. He wears his hair in dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments
History: Born in the south to a Barkeep, Arnold learned a great deal about his father's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 12 years.
Motivation: Sabotage a competitor; and his religion dominates his actions
Ideals: Gifted. Bonds: Attractive, Job, Religious. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp.
Robert Morton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To clean up the streets; and doesn't want to be a bowyer and was forced into it by his family
Ideals: Artistic, Persistence. Bonds: Family, Adventurer, Guardian. Occupation: Bowyer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Rich purple corundum (900 gp).
Arnold Morton, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a brown suit, blue shirt, and green tie. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Miner in town.
History: Arnold was born with his mother's beautiful face. He has had some formal poetry training, and achieved minor success. He now owns his own business.
Motivation: To be a Bellfounder again; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Cynical. Bonds: Job, Attractive. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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