Bertram Lindsay, Male Human [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He wears a colorful flower in his silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Bertram was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Justice, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Chad Dumph, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear red clothing when he does not wear armor. He is an epitome of beauty. His white hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Chad's homeland. Chad decided to take the middle way and become a bodyguard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Joker, Fighting. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Baker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 17 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +2
Possessions: 9000 sp.
William Anderton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is dressed in a clean green cloak covering his clean studded leather. His skin is also unnaturally pale. His auburn hair is slicked back into a classic pompadour. His hazel eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted divine powers by his dying sister.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Guardian, Religious. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Peter Harlow, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. He has a long blonde beard with little hanging trinkets. His fierce brown eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.
History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Logical. Flaws: Mundane, Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp. 1 Darkwood Buckler. 1 Chain shirt.
Balimaar Beitz, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. With a patchy brown beard and wild brown hair. His gray eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Balimaar was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Marry his sister to traveling adventurers.
Flaws: Sensitive, Disease. Bonds: Attractive, Family. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
