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NPC Generator

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Advanced [show]


Kyle Alby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a black suit. His white hair is slicked back into a classic pompadour. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Healer.

Motivation: Sabotage a competitor; and to be a gardener again

Flaws: Ugly. Bonds: Job, Slave, Rich, Family. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Kyle Alby, Male Human Expert 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Silver comb with moonstones (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). 1 Masterwork Thieves’ tools. 1 Average lock. 1 Small steel mirror.


Social Check DCs


Guy Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky brown painted plate armor. He has done his best to style his brown hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Justice, Philantrophist, Gifted. Flaws: Shy. Bonds: Religious. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Guy Weld, Male Human Commoner 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 10 (+0)6 (-2)
Skills Investigation +1, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Godfrey Crawford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Godfrey studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Ugly, Insane, Antagonistic. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Godfrey Crawford, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Lewis Westcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely white suit with green socks and a vest with buckled shoes. His hair is auburn and very short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He inherited the family business which he has now maintained for 2 years.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job, Religious. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Lewis Westcott, Male Human Cleric 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 500 gp. Citrine (20 gp). Bloodstone (20 gp). Chalcedony (20 gp). Pink pearl (100 gp). 1 Silk rope. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Gerald Conway, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Logical, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Conway, Male Human Bard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Investigation +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Tourmaline (90 gp). Brown-green garnet (90 gp). Freshwater pearl (14 gp). Chrysoberyl (90 gp).


Social Check DCs

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