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NPC Generator

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Advanced [show]


Gomory Middleton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear flannel. His auburn hair is kept up in a ponytail inside a top hat. His amber eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gomory hails from a village terrorized by goblins. Like his mother and his sister before him, after school he went straight into learning to become a Detective. By chance he met his sister recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found

Flaws: Mundane, Insane. Bonds: Family, Enemies, Job. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Gomory Middleton, Male Human Wizard 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 15 (+2)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 11000 sp. Red garnet (60 gp). Alexandrite (700 gp).


Social Check DCs


John Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered halberd and tarnished axe as well. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. This amber eyed easterner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

John Van Es, Male Human Druid 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. He has wavy auburn hair. His eyes are brown and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and money/treasure

Ideals: Optimist, Joker. Bonds: Rich, Adventurer, Job. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Theobald Gyula, Male Human Adept 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)15 (+2) 9 (-1)9 (-1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. A necklace of small pink pearls (3000 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his violet boots flare out at the collars, and he perpetually has his greataxe ready. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Anthony was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Optimist, Justice. Bonds: Military, Family. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Anthony Remington, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 8 (-1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. Peridot (70 gp). Tourmaline (150 gp). Pink pearl (150 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Darby, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized ruby on his right hand. His white hair is slicked back into a classic pompadour. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates drow. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Artistic. Bonds: Rich, Enemies, Adventurer, Immigrant. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Darby, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 100 gp.


Social Check DCs

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