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NPC Generator

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Advanced [show]


Clerebold Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries greatswords. His red hair is matted, messy, and big. His eyes are a pleasant green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Adventurer. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Clerebold Crawford, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Henry Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His hair is short and brown. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Henry Bristol, Male Human Sorcerer 9
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Ernest Brandon, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy; and to clean up the streets

Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Guardian. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Ernest Brandon, Male Human Warlock 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Randal Ramsay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, brown, dusty cloak. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Randal took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Nature, Job. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Randal Ramsay, Male Human Druid 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Brown-green garnet (150 gp).


Social Check DCs


Frederick Cotton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. His golden hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: Eccentric and domineering, Frederick will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich northern family. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and money/treasure

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Frederick Cotton, Male Human Adept 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)7 (-2) 9 (-1)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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