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Advanced [show]


Godfrey Colton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak, and carries halberds. His hair, while still mostly brown, has prominent grey streaks. He has a dull look in his hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and he feels threatened by others

Ideals: Fighting, Pacifist. Flaws: Fearful. Bonds: Family, Immigrant. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Godfrey Colton, Male Human Expert 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Investigation +4, Performance +6
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 45000 sp. Fire opal (500 gp). 1 Minor magic item.


Social Check DCs


Godfrey Anderton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of the four houses of cards around his neck, and a sword on his belt. His top hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His mother raised him in a mountain cabin. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Godfrey Anderton, Male Human Ranger 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Reynard Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a red coat over a yellow low-cut shirt, and a small hat upon his head. His golden hair is heavily combed to the left. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Carter and found it very stressful. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Job, In love, Family. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Dudley, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Tiger eye turquoise (16 gp). 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Heward Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black costume with the symbols of strength on his torso. His long black hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.

Motivation: He wants to meet his childhood hero; and further expansion of business

Ideals: Joker. Flaws: Antagonistic. Bonds: Military, Job, Adventurer. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Heward Hayhurst, Male Human Druid 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)17 (+3) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Walpole, Male Human [Permalink]

Personal [hide]

Description: This man wears black trousers with violet and brown striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He has black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Roofer.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Optimist. Bonds: Attractive, Enemies, Poor, Job. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Patrick Walpole, Male Human Ranger 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 50000 cp. Azurite (8 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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