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NPC Generator

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Advanced [show]


Manfred Kinsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his tan robe and has his crossbow always slung over his shoulder. His hair is auburn and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: Manfred hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Locksmith job and began his own company from there.

Motivation: Someone believes him a fraud.

Ideals: Professionalism. Bonds: Poor, Attractive, Job, Enemies. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Manfred Kinsley, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 7000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Reynard Cromwell, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He wears his silver hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is obsessed with a lost civilization.

History: Reynard was born in the east. At a young age he loved to build and create. A freak accident while working with his Weaver father left him crippled. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Reynard Cromwell, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Athletics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Magnifying glass.


Social Check DCs


Gerald Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He keeps his long chestnut hair kept up in a rat tail. His eyes are amber and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Philantrophist, Artistic. Bonds: Adventurer, Religious. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Gerald Sharps, Male Human Paladin 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp.


Social Check DCs


Ralf Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his trident ready. His tied-back hair is white. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Actor, his mother struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ralf's homeland. Ralf decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Ralf Eastoft, Male Human Ranger 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Red-brown spinel (160 gp). Silver pearl (160 gp). Sard (60 gp). Red spinel (160 gp). Rhodochrosite (12 gp). Deep green spinel (160 gp).


Social Check DCs


Gilbert Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large tan jacket. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the south. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Actor, but he was a colossal failure. He has drifted from career to career and currently works as a Fisher.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Pacifist, Impeccable. Bonds: Enemies, Rich, Job. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Gilbert Tickle, Male Human Monk 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 17 (+3)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 12000 cp.


Social Check DCs

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