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Advanced [show]


Bernard Alby, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a brown coat with white slacks. He has a slight overbite and is overall scrawny. His hair is black, silky, and of moderate length. His eyes are likewise violet.

Personality: Bernard wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal painting training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Philantrophist, Gifted, Artistic. Bonds: Attractive. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Bernard Alby, Male Human Expert 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. Moss agate (13 gp). Coral (70 gp). Moss agate (13 gp). Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Kendal, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Doctor. With bright chestnut hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Gerard will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job; and to be a barber again

Ideals: Extrovert. Bonds: Attractive, Rich, Mentor, Adventurer, Job. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Gerard Kendal, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Norman Warwick, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has a small bristly mustache and wavy golden hair. His gray eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Justice. Flaws: Insane. Bonds: Rich, Debt. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Warwick, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp. 4 Holy water. 1 Thunderstones. 1 Thunderstones.


Social Check DCs


Gilbert Marston, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is blonde and curly. His hazel eyes dart from person to person.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Gilbert studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and doesn't want to be a servant and was forced into it by his family

Ideals: Athletic, Artistic, Gifted. Flaws: Racist. Bonds: Family. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Marston, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)8 (-1) 15 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Rose (60 gp).


Social Check DCs


Trym Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is long and chestnut with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast forest. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Flaws: Terse. Bonds: Attractive, Religious, Nature, Family. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Beitz, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)11 (+0) 17 (+3)16 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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