Guy Leighton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a brown feathered hat and brown clothes, and his gloved hand is found clutching a longsword. His hair is short and brown. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Logical, Artistic. Flaws: Ugly, Greedy. Bonds: Adventurer, Military. Occupation: Laborer
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp.
Manfred Alston, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Alexandrite (300 gp). Onyx (40 gp). Tiger eye turquoise (15 gp).
Frederick Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple black robe with violet stripes complete with hood. His tied-back hair is golden. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He also is a firm believer in the manly ideal.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has had some formal writing training, and achieved minor success. He became a Map Maker soon after.
Motivation: Many giants want him driven away; and sabotage a competitor
Ideals: Artistic. Flaws: Impulsive. Bonds: Religious, Job, Enemies. Occupation: Map Maker
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Gilbert Fidget, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His brown hair is styled in orderly dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing singing.
History: The child of eastern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he's looking for his big break
Ideals: Passionate, Artistic, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Lance Ashton, Male Human [Permalink]
Personal [hide]
Description: He wears green trousers with red and brown striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His chestnut hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.
History: The child of northern immigrants he idolized his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Shy, PTSD. Bonds: Immigrant, Enemies. Occupation: Barber
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp.
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