Lewis Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His black hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Lewis was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Persistence. Flaws: Depressed. Bonds: Poor, Attractive. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 3 Acid flasks. 1 Everburning torch. 2 Smokesticks.
Alexandre Trollope, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tan vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He has silver hair. He has gray eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and expand his business
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Poor. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Auran, Abyssal, Goblin, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp. Banded agate (11 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears a red vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are gray.
Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends
Flaws: Ugly, Racist. Bonds: Enemies, Religious, Adventurer. Occupation: Interpreter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 2000 sp.
Bertram Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears professional attire. His golden hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: He loathes his own lifestyle.
Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A small bag of saffron. (20 gp). 1 Breastplate. 1 Chain shirt. 1 Masterwork studded leather.
Hubert Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his dagger ready. He wears his brown hair down. His amber unseeing eyes seem to look past you.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and he wants to meet his childhood hero
Ideals: Fighting, Logical, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Fisher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 4000 sp. 1 Simple lock. 1 Backpack. 1 Good lock. 1 Small steel mirror.
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Their contribution stands as a beacon of hope for all adventurers!
