Guy Walpole, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Guy was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp. Pink pearl (50 gp). Sardonyx (40 gp).
Drogo Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a moderate pudge and is not very fit. His hair is cut close to his head. His eyes are likewise green. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he feels threatened by others
Ideals: Joker, Logical. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 7000 sp. Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Weld, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. His golden hair is thinning but still full. His green eyes peer out from beneath his top brown hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Expand his business; and balancing his hectic life and new bather responsibilities is difficult
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Aquamarine (300 gp). Chrysoberyl (110 gp). Tiger eye turquoise (9 gp).
Roger Tyndall, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He has dyed his greying white hair a little too much giving a sharp white color. He has blue eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered south to less war torn lands. Some 2 years later his spouse died after the birth of his son. Heartbroken, Roger never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Retire the richest man in the south; and wishes to resurrect an old love
Ideals: Opinionated, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Military, In love. Occupation: Crown-heir
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Richard Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of the four houses of cards on his torso. He is bald on top and has large silver tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions.
Ideals: Logical. Flaws: Ugly, Insomniac, Disease. Bonds: Religious. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 60 pp. Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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