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NPC Generator

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Advanced [show]


Alexandre Snape, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a black and green handkerchief worn on his left side, and is pretty ugly. His golden hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Alexandre Snape, Male Human Fighter 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 88 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)18 (+4) 12 (+1)9 (-1)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Draconic, Giant
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 120000 cp. Violet garnet (1100 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ryley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He is bald on top and has large auburn tufts of hair around his ears. His eyes are hazel and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Ryley, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 8 (-1)5 (-3)
Skills Athletics +4, Investigation +6
Senses Passive Perception 9
Languages Common, Terran, Druidic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 2000 sp.


Social Check DCs


Gilbert Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His white hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Extrovert. Flaws: PTSD. Bonds: Job, Nature, Adventurer. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Gilbert Emsworth, Male Human Expert 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)7 (-2) 10 (+0)18 (+4)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Gilbert Fidget, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. With a patchy auburn beard and wild auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gilbert's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic, Disease. Bonds: Family. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Gilbert Fidget, Male Human Ranger 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)11 (+0) 8 (-1)12 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Richard Shelly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting tan shirt and pants. He wears his red hair up in a very large beehive style do. He wears an eyepatch.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Disciplined, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Richard Shelly, Male Human Aristocrat 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4

Possessions: 50 pp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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