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Advanced [show]


Lance Perry, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his white robe and has his crossbow always slung over his shoulder. He wears his golden hair down. He has green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Religious. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Lance Perry, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp. 1 Everburning torch. 3 Antitoxin.


Social Check DCs


Shane Royal, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, his parents were killed by a dire rats raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Enemies, Adventurer. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Shane Royal, Male Human Druid 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 23000 cp.


Social Check DCs


Shane Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his black hair. He has violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered dancing. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Passionate, Artistic. Bonds: Rich, Attractive, Family. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Shane Cornish, Male Human Warlock 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 7 (-2)10 (+0)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Nicholas Blythe, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he is wearing the road beaten gear of a warrior. His hair is auburn and curly. His amber unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Adventurer, Nature. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Nicholas Blythe, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 14 (+2)6 (-2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lewis Merton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. His hair is auburn, silky, and of moderate length. He has gleaming, smiling blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.

History: Lewis lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist. Bonds: Attractive, Family, Job. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Lewis Merton, Male Human Wizard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)16 (+3) 7 (-2)16 (+3)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 100 gp.


Social Check DCs

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