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Advanced [show]


Raymond Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is cut short with large spiked bangs in the front. His eyes are amber and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To end his boredom; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Enemies, Family. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Raymond Denholm, Male Human Ranger 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Coral (160 gp). Deep blue spinel (800 gp).


Social Check DCs


Henry Pickering, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Dilettante and is in decent physical shape. He wears a top hat to cover his moderate length black hair. He has a dull look in his green eyes.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Henry was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.

Motivation: He's looking for his big break; and to unite with his brother

Flaws: Addict, Impulsive. Bonds: Family, Job, Adventurer. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Henry Pickering, Male Human Expert 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills Religion +4
Senses Passive Perception 14
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Sardonyx (80 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp).


Social Check DCs


Don Brent, Male Human [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His white hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: Don wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his painting dream.

Motivation: Marry his sister to traveling adventurers; and to get a good night's sleep

Ideals: Disciplined, Artistic. Flaws: Ugly, PTSD. Bonds: Poor, Mentor. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Don Brent, Male Human Sorcerer 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills Animal Handling +6, History +6
Senses Passive Perception 13
Languages Common, Giant, Celestial, Goblin
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 300 gp. Golden pearl (110 gp). Red-brown spinel (110 gp). Amber (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Brady, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, white, dusty cloak. His brown hair is long and unkept. His green eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with his god.

History: Sold as a small child to a wizard, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Emotional. Bonds: Immigrant, Religious, Mentor, Family. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Everard Brady, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Geoffrey Blackwood, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Layabout. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Adventurer, Family. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Blackwood, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 17 (+3)17 (+3)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 15000 cp.


Social Check DCs

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