Drogo Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His eyes are likewise green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the east to a Glassblower, Drogo learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He struck the Glassblower job and began his own company from there.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Slave, Family. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 cp. 5 Acid flasks.
Justin Abram, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Bricklayer in town.
History: He comes from a rich southern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Revenge; and he uses money and sex appeal to get what he needs
Flaws: Selfish. Bonds: Attractive, Job, Rich, Adventurer, Enemies. Occupation: Bricklayer
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp.
Tim Berkeley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple white robe with red stripes complete with hood. His hair is chestnut and curly. His eyes are gray and beady.
Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Tim was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2500 sp.
Norman Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a black and blue handkerchief worn on his left side. His tied-back hair is white. His green eyes are passionate and lively.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of drow once and for all.
History: Norman hails from a village terrorized by drow. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Norman and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against drow
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Slave, Family. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kody Camden, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally
Flaws: Depressed, Insane. Bonds: Attractive, In love, Military. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp.
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