Thomas Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears a violet armored body suit, with a simple green line shooting up and back down. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His silver hair has been sun bleached extensively. He has gleaming, smiling brown eyes.
Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Marshal like his mother before him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Bonds: Job, Military, Poor. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Norman Fidget, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and wears a faded coat and loose pants complete with Stetson hat. His hair is short and black. His eyes are hazel and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered
History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. He worked as a nervous Body Guard and found it very stressful. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: Further expansion of business; and he has a crush on the local animal trainer
Ideals: Logical. Flaws: Emotional. Bonds: Adventurer, Job, Has a crush. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp.
Justin Dudley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown tunic with black highlights, and long green pants that bunch up around his shoes, and a wedding ring on his right hand. He has a small bristly mustache and wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Overbrimming with self-confidence, Justin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is frequently practicing swordplay.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: In love, Military. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 21000 cp. 1 Minor magic item.
Godfrey Melancon, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and blonde with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Marry his sister to traveling adventurers.
Flaws: Shy. Bonds: Rich, Attractive, In love, Family. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
William Woods, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, black cloak. He has styled his chestnut hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: William was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. He has worked as a Carpenter like his father before him.
Motivation: He'd like to take his coworkers down a peg; and many dire rats want him driven away
Ideals: Optimist, Gifted. Flaws: Forgetful. Bonds: Job, Enemies. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Chain shirt. 1 Banded mail. 1 Chain shirt.
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