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NPC Generator

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Advanced [show]


Alexandre Braxton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his tan robe and has his falchion always slung over his shoulder. His white hair is thinning but still full. His eyes are a pleasant hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.

History: Born in the south to a Painter, Alexandre learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: Money/treasure.

Flaws: Addict. Bonds: Job, Rich. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Alexandre Braxton, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 6 Acid flasks. 3 Smokesticks. 6 Acid flasks. 3 Alchemist’s fire.


Social Check DCs


Anselm Garrick, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his greatsword always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Impulsive. Bonds: Rich, Family, Attractive, Job. Occupation: Barber

Voice: pre-pubescent

Attributes [hide]

Anselm Garrick, Male Human Fighter 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 11 (+0)7 (-2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shane Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with yellow highlights, and long black pants that bunch up around his shoes. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Professionalism. Flaws: Insane, Antagonistic, Disease. Bonds: Rich. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Shane Barney, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0

Possessions: 800 gp. Deep green spinel (80 gp).


Social Check DCs


Richard Law, Male Human [Permalink]

Personal [hide]

Description: This western man wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His eyes are amber and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Performer, Richard learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Performer. He now owns his own business.

Motivation: He is unsatisfied with his job.

Bonds: Poor, Immigrant, Nature, Adventurer, Job. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Richard Law, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Justin Hampton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Farmer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Mentor, Family. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Justin Hampton, Male Human Ranger 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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