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Advanced [show]


Frederick Barclay, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with wide-brimmed hat. His black hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and doesn't want to be a cook and was forced into it by his family

Flaws: Depressed. Bonds: Attractive, Family, Military. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Barclay, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs


Adelard Gracey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is unkempt and raggedy. His fierce green eyes like to dwell on things.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Gracey, Male Human Paladin 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 14000 cp.


Social Check DCs


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the south, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Opinionated. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Rodney, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He sports a long blonde beard, and similarly colored long hair. His eyes are violet and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Knight business at a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and retire the richest man in the north

Ideals: Joker, Entrepeneur, Gifted. Bonds: Job. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Alexandre Kinsley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Justin Darby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Justin studied abroad. He worked as a nervous Ploughman and found it very stressful. He became a Ploughman soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Passionate, Gifted, Fighting. Bonds: Job. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Justin Darby, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 6 (-2)11 (+0)
Skills Arcana +5, Insight +1
Senses Passive Perception 8
Languages Common, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. 1 Full Plate.


Social Check DCs

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