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Advanced [show]


Solomon Nash, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple brown robe with red stripes complete with hood. He has shaved his head bald. His eyes are green and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a great chef.

History: Solomon hails from a village terrorized by brigands. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Roofer job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and many brigands want him driven away

Ideals: Gifted. Bonds: Job, Enemies, Nature, Religious. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Solomon Nash, Male Human Warlock 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)13 (+1) 14 (+2)6 (-2)
Skills Persuasion +0, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Norton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Depressed, Selfish. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Percival Norton, Male Human Commoner 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 17 (+3)13 (+1)
Skills Religion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 sp.


Social Check DCs


Wymar Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. He sports a long white beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Adventurer. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Wymar Spaulding, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)16 (+3) 7 (-2)15 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 8
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Peter Clare, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His eyes are likewise gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Peter Clare, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (400 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Hugh Morton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Crown-heir, but he got bored and became a Actor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich, Adventurer, Job. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Hugh Morton, Male Human Warrior 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp. Chrysoprase (70 gp). Malachite (10 gp). Alexandrite (400 gp). Iolite (70 gp). 1 Minor magic item.


Social Check DCs

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