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NPC Generator

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Advanced [show]


Hugh Wallace, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He prefers to wear red pants and tee shirts. His brown hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A freak accident while working with his Sellsword father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Nature, Rich. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Hugh Wallace, Male Human Bard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp.


Social Check DCs


Anselm Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long red beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Anselm will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Extrovert, Optimist, Fighting. Bonds: Nature, Family. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Cromwell, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Royston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: Born in the north his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Slave, Nature, Adventurer. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Gerard Royston, Male Human Ranger 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 17 (+3)18 (+4)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp.


Social Check DCs


Kyle Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized jet on his left hand. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and beady.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He also has developed a complete distrust of the Sculptor profession.

History: He was raised in a forest tribe. He moved from fad to fad and when he turned 15 he discovered music. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kyle Davenport, Male Human Rogue 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)11 (+0) 18 (+4)17 (+3)
Skills Athletics +3, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +6

Possessions: 600 gp.


Social Check DCs


Kody Alston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his black hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: Kody hails from a village terrorized by brigands. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Kody Alston, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)16 (+3) 9 (-1)9 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Undercommon, Aquan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. Aquamarine (200 gp).


Social Check DCs

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