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Advanced [show]


Randal Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. He is muscular with a powerful set of arms. His brown hair is singed and shortened. He is baby faced.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: Randal hails from a village terrorized by gnolls. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Randal Snowdon, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Amber (40 gp).


Social Check DCs


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a simple black robe with red stripes complete with hood. He wears a colorful flower in his auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Jacobs, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Red spinel (130 gp). Carnelian (70 gp).


Social Check DCs


Cory Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. His blonde hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Mundane, Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Cory Shelly, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


John Pickering, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting blue shirt and pants, and is pretty ugly. His wide-brimmed hat is riddled with cuts and holes. His eyes are brown and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: John hails from a village terrorized by giants. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Enemies. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

John Pickering, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his small grey hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Slave. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Gerald Kelsey, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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