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NPC Generator

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Advanced [show]


Trym Home, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears skinny pants and wears a black and tan robe with the hood down. His right hand appears badly burned and disfigured. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Job, Poor. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Home, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2500 sp. White pearl (80 gp). Red garnet (80 gp).


Social Check DCs


Anthony Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the south. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Pacifist, Logical. Bonds: Rich, Immigrant. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Anthony Lindsey, Male Human Warrior 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)14 (+2) 7 (-2)14 (+2)
Skills Insight +1, Performance +5
Senses Passive Perception 8
Languages Common, Terran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 30000 cp. Blue sapphire (1000 gp). Bloodstone (20 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). 1 Masterwork studded leather. 1 Full Plate. 1 Full Plate.


Social Check DCs


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy black beard and wild black hair. This blue eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Butcher in town.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Butcher like his father before him.

Motivation: To be a Carpenter again; and further expansion of business

Ideals: Philantrophist, Fighting. Bonds: Poor, Job. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Allerton, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Anthony Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He wears a colorful flower in his black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Selfish, Impulsive. Bonds: Attractive, Rich. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Anthony Gracey, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. Emerald (800 gp). Tourmaline (160 gp). Amber (160 gp). Black pearl (200 gp).


Social Check DCs


Trey Dryden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey cloak and cross-gartered tan stockings. His auburn hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: He comes from a rich northern family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Dryden, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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