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Advanced [show]


Theobald Denholm, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is heavily combed to the right. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and a strong sense of loyalty to human people

Flaws: Ugly, Racist. Bonds: Rich, Slave, Nature. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Theobald Denholm, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)19 (+4) 13 (+1)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Draconic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ralf Cotton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears a white coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His hair is greying and his face has many wrinkles. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Ralf Cotton, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)4 (-3) 18 (+4)13 (+1)
Skills Medicine +6, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Alexandrite (200 gp).


Social Check DCs


Randal Royston, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a wizard, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted arcane powers by his dying sister.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Optimist. Bonds: Attractive, Mentor, Nature. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Randal Royston, Male Human Ranger 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 6 (-2)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 8
Languages Common, Gnoll, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Chalcedony (50 gp).


Social Check DCs


Hugh Rutland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. He wears his chestnut hair up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. A few years later when the north was not economically sound they moved to his current location. He has never given up on his writing dream.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Hugh Rutland, Male Human Fighter 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Investigation +3, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. A delicate brass dragon egg (60 gp). Sapphire pendant on gold chain (1600 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break.

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Nicholas Marlee, Male Human Adept 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 15 (+2)9 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 20000 cp. A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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