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Trym Skelton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green costume with the symbols of the sun god on his torso. His brown hair is cut short with large spiked bangs in the front. His eyes are amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trym was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: Doesn't want to be a Dyer and was forced into it by his family.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Skelton, Male Human Warrior 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)14 (+2) 18 (+4)14 (+2)
Skills Insight +7, Persuasion +5
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Kody Barton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green shirt with thin tan vertical stripes and pastel pants. He wears his blonde hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has a rivalry with the church that dominates his actions

Flaws: Selfish, Fearful. Bonds: Attractive, Religious, Adventurer. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Kody Barton, Male Human Cleric 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 6 (-2)14 (+2)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. An abacus with copper, silver and gold markers (40 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1100 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item.


Social Check DCs


Nicholas Norton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His violet eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Adventurer, Poor. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Nicholas Norton, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Everard Thornton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears blue trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His head has been shaved. His green unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east his family was never financially stable. A freak accident while working with his Carpenter father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and a rival would like him out of the picture

Ideals: Logical. Flaws: Ugly, Disease, Secretive. Bonds: Poor. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Everard Thornton, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 16000 cp. Black pearl (400 gp).


Social Check DCs


Everard Mori, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light green in addition to tight pants. He is muscular with a powerful set of arms. He has dyed his greying golden hair a little too much giving a sharp golden color. His blue eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east to a Dyer, Everard learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Everard was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Dyer for hire.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Joker. Bonds: Slave, Job, Military, Rich. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Everard Mori, Male Human Warrior 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: Rose (50 gp). Rhodochrosite (15 gp).


Social Check DCs

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