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NPC Generator

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Advanced [show]


Frederick Lindsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely tan suit with grey socks and a vest with buckled shoes. His head has been shaved. His eyes are likewise amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: He was born the only child of a wealthy merchant. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Lindsey, Male Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lance Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His auburn hair has been sun bleached extensively. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: Many brigands want him driven away; and to reunite with his absent mother

Ideals: Gifted. Bonds: Family, Poor, Enemies. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Lance Axton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)6 (-2) 6 (-2)6 (-2)
Skills Arcana +0, History +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Home, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears brown trousers with pastel and yellow striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His hair is short and brown. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Insane. Bonds: Slave, Attractive, Rich. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Norman Home, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Reynard Morley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. He has silver hair. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful brothel owner made him what he is. He was taken from his home at a very young age. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor, Slave. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Reynard Morley, Male Human Sorcerer 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Silver pearl (100 gp). Lapis lazuli (12 gp). Banded agate (12 gp). White pearl (100 gp).


Social Check DCs


Godfrey Nash, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: To protect his home; and he loathes his own lifestyle

Ideals: Opinionated, Philantrophist. Flaws: Ugly, Selfish, Disease. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Nash, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 14000 cp.


Social Check DCs

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