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NPC Generator

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Advanced [show]


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown pants and tee shirts. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the east. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: Regain custody of his son.

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Merton, Male Human Fighter 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He wears his chestnut hair up. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Shoemaker, his father struggled to pay the bills. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Bonds: Poor, Attractive, Job, Has a crush. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

William Royal, Male Human Sorcerer 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 7 (-2)15 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 90 pp. Freshwater pearl (14 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Washington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair, while still mostly red, has prominent grey streaks. He has blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He struck the Apothecary job and began his own company from there.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted, Fighting. Flaws: Shy. Bonds: Job. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Anselm Washington, Male Human Warlock 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Auran, Aquan, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of brigands once and for all.

History: Sold as a small child to a necromancer, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, his parents were killed by a brigands raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He became a Cook soon after.

Motivation: He wants revenge against brigands; and retire the richest man in the west

Ideals: Entrepeneur. Bonds: Attractive, Job, Enemies, Mentor. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Breeden, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 90 pp. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Simon Woods, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a brown suit, black shirt, and yellow tie. He keeps his long silver hair kept up in a rat tail. He wears an eyepatch.

Personality: Eccentric and domineering, Simon will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Extrovert, Artistic. Flaws: Ugly, PTSD. Bonds: Religious. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Simon Woods, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 5 (-3)12 (+1)
Skills Insight -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Banded mail.


Social Check DCs

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