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Advanced [show]


Patrick Vance, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a green wide-brimmed hat and green clothes. His whole body is exceptionally muscular. His golden hair is greasy and uncared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the east, certain he would find work there.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer, Family. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Patrick Vance, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp. Red garnet (90 gp). Freshwater pearl (8 gp). Eye agate (8 gp).


Social Check DCs


Geoffrey Landon, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of halberds, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy chestnut hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He struck the Sculptor job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Job, Immigrant. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Geoffrey Landon, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Reynard Badger, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and blue tie. He has a golden handlebar mustache and slicked back golden hair. His eyes are hazel and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family, Rich. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Reynard Badger, Male Human Expert 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 7 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 6 (-2)16 (+3) 10 (+0)17 (+3)
Skills Deception +6
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Draconic
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He carries a battered quarterstaff and tarnished longsword as well. He wears a top hat to hide his balding. His eyes are green and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Carpenter and found it very stressful. He has worked as a Carpenter like his father before him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is greedy

Ideals: Fighting. Flaws: Shy. Bonds: Religious, Rich, Job, Enemies. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Anselm Eastoft, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Justin Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has wavy silver hair. His violet eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.

History: Justin was born the youngest of three triplets. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and to unite with his brother

Ideals: Passionate, Logical. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Justin Hallewell, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Hematite (11 gp). Blue quartz (11 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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